Crossing Irreantum

Designed by: Mike Drysdale
Ages: 6 and up
Players: 2 to 4; 10-20 minutes

In Crossing Irreantum players try to be the first to help Lehi and his family sail completely across Irreantum and arrive in the Promised Land. It will take all your righteousness, and a little luck in order to succeed. Dice rolls and player decisions affect the lay of the waters. Watch out for unrighteousness and storms, they will push you back, away from the Promised Land!

Historical Context:
And we did sojourn for the space of many years, yea, even eight years in the wilderness.

And we did come to the land which we called Bountiful, because of its much fruit and also wild honey, and all these things were prepared of the Lord that we might not perish. And we beheld the sea, which we called Irreantum, which, being interpreted, is many waters.

And it came to pass that the Lord spake unto me, saying: Thou shalt construct a ship, after the manner which I shall show thee, that I may carry thy people across these waters.

And it came to pass that after I had finished the ship, according to the word of the Lord, my brethren beheld that it was good, and that the workmanship thereof was exceedingly fine; wherefore, they did humble themselves again before the Lord.

And it came to pass that the voice of the Lord came unto my father, that we should arise and go down into the ship.

And it came to pass after we had all gone down into the ship, and had taken with us our provisions and things which had been commanded us, we did put forth into the sea and were driven forth before the wind towards the promised land.
(1 Nephi 17:4-5, 8; 18:4-5, 8)

So began the voyage of Nephi's family: Crossing Irreantum!